Episode 8, “Crisis Call” drops us into Neku’s third and last week in the Underground and the Reapers’ Game. This is it: a misfortune here implies that Neku gets destroyed and that Shiki and Joshua never will return any limit. Protected to remain the stakes have never been higher, particularly when deletion is the expense.
Post-OP, watchers get dropped once again into the game, which is presently encompassed in a bleak environment: the skies above Shibuya are dim and weighty. Besides, this week is managed by the Iron Maiden, Miss Konishi. However, Neku can’t stress over the climate, nor the substantial melancholy of this current week: he needs an accomplice. Issue is… he’s the lone Player in this game, and he can’t get to any of his Psyches.
More awful, Uzuki and Kariya, who we see from the beginning in the scene, show up. The previous dispatches a volley of Frog Noise at Neku, aim on eradicating him, just for Reaper Beat Daisukenojo to come in and skate-breakdance the frogs out of presence. Incidentally, his profound steadfastness and feeling of equity will not allow him to eradicate somebody as unprotected as Neku, regardless of whether it implies walking out on the Reapers and the game construction. He even proposes to make a Pact with Neku, allowing Neku the opportunity to endure this last session. This is sufficient for Neku to clear the mission and departure the destiny of being eaten up by a heap of frogs. Then, Beat’s wings are digitized, returning him to the game as an undeniable player rather than a Reaper.
Upper administration is educated that Beat’s been dispensed with, and it’s immediately concluded that considering this, Beat will be treated as a player. There’s no an ideal opportunity to waste time, nor whenever to think about the idea of his activities. Indeed, when Kitaniji is aware of everything, he gives the nominal Emergency Call. In the meantime, Ms. Konishi takes actions of her own, promising Uzuki an advancement in return for an uncommon undertaking.
Konishi goes into all out attack mode and straightforwardly stands up to Neku and Beat, something that no other Game Master has done since Day 1. In any case, the Iron Maiden methods business, and that implies pounding all who hold her up with a grin and a throw of her hair. In any case, she doesn’t pulverize either kid yet; all things considered, Konishi claims Rhyme – the animal chasing after Beat – as Beat’s extra charge.
Recollect that Emergency Call? It ends up being an energizing sob for each and every Reaper to kill Beat and delete Neku. It goes ahead the impact points of Konishi giving the young men six days to discover her and her “specific concealing spot”, which is as shapeless a hint as any. The call likewise accompanies another pin: the O-Pin, which gives Reapers a decent force support… or isn’t that right? Kariya assumes something else, and I’d alert watchers to do likewise. In the event that there’s one thing that is clear about Konishi, it’s that she’s prepared to play messy, particularly on the off chance that it implies pulverizing Neku and Beat under her beautiful little heels.
Episode 8 clarifies that this ain’t your momma’s Reaper Game. The emotional stakes here are higher than even the past Episode, which was quite possibly the most energizing Episode of the arrangement. Indeed, even with Beat’s comedic upheavals, Episode 8 feels like End Game substance, the last stretch in TWEWY the Animation’s story. Neku and Beat have an incredible test in front of them on the off chance that they will endure both the games and Miss Konishi’s maneuvers. Thank heavens Neku’s an alternate individual from who he was toward the start of this arrangement or probably he’d be in a tough situation. In any event, knowing how things end, I genuinely trust that Neku is sufficiently able to own this last week and bring each one of those free plot strings together.